Make a Memory game using Apple's SpriteKit

I have made games using various versions of cocos2d, but I wanted to take a look at how Apple’s SpriteKit game framework works. In this tutorial I will take you through a simple memory game I made to test out SpriteKit. Our game will contain a grid of 9 colored circles. The circles will light up randomly in a sequence, then let the player repeat the sequence. The game will then add on to the sequence each time the player successfully repeats it. »

Create Cocos2d-x 3.0 Beta Project

UPDATE: This has been updated for the 3.0 release. The process for creating a new project has changed slightly since the Beta releases. In this tutorial I will show you how to setup a new cocos2d-x multi-platform project for the recently released 3.0 Beta. Cocos2d-x is the C++ port of the popular cocos2d-iphone 2D game framework. Many popular games were made¬†using the iPhone version of the framework, but it was¬†written in Objective-C and geared towards Apple’s mobile OS platform. »